class FlareRevolverNewAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=18
     MaxAmmo=128
     InitialAmount=64
     PickupClass=Class'KFMod.FlareRevolverAmmoPickup'
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
     ItemName="Liquid-Gas Cartridges"
}
